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首页 > 期刊论文 > 以虚拟现实技术为主题的英文论文

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默然回首千百度

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摘要:虚拟现实技术是计算机图形环境和电子外设产生逼真的视觉,听觉,触觉,部队和其他伪三维的物质环境的意识。 VRML is for real-time roaming the virtual reality modeling language. VRML的是实时漫游虚拟现实建模语言的时间。 This paper introduces the concept of virtual reality technology, technical features, applications and VRML concept, development and construction, and discusses the application of VRML virtual reality technology in an important position.本文介绍了虚拟现实技术的概念,技术特点,应用及VRML的概念,发展和建设,并讨论了在重要位置,VRML的虚拟现实技术的应用。 Keywords: computer; virtual reality; VRML:A virtual reality technology关键词:计算机,虚拟现实VRML的:一个虚拟现实技术1.1 The concept of virtual reality technologyVirtual Reality (Viamal Reality) technology is 90 years since the 20th century, the rise of a new information technology, is a new form of human-computer interface. 1.1虚拟现实概念technologyVirtual现实(Viamal现实)技术是90年以来的20世纪,一个新的信息技术的兴起,是一个人机界面的新形式。 What it seeks is the traditional needs of people use a computer from a keyboard and mouse to operate the equipment of its people are into computers to create artificial environments.它追求的是人民的需要使用传统的键盘和鼠标操作电脑的人的设备,计算机制造人工环境。 Users with complex fixed equipment (such as data gloves, helmets, etc.) to the natural methods of interaction with the virtual environment, mutual influence, to gain experience with the real-world equivalent, as well as experience in the real world is difficult to experience.与复杂的固定设备,如数据手套,头盔等),以互动的自然方法(用户与虚拟环境,相互影响,以获得与现实世界同等经验,以及在现实世界的经验是很难体验。1.2 The development of virtual reality technologyThe origins of virtual reality technology can be traced back to 1970, he served as Ivan Suther Land under the leadership of the successful development of the first head-mounted display. 1.2虚拟现实的虚拟现实技术technologyThe起源发展可以追溯到1970年,他担任伊凡萨瑟土地下的第一个头盔显示器研制成功的领导。 People wear a head-mounted display, you can see a side length of 5 cm cube wireframe figure floating before him.人们戴上头盔显示器,你可以看到一个5厘米的立方体线框图边长在他面前浮动。 When the experimenter turned his head, you can see the light of the different aspects of the cube can be like the real world as to determine the shape and location of the object.当实验者把他的头,你可以看到的立方体的各个方面可以像光,以确定该物体的形状和位置真实的世界。 1972 Nolan * Bushnell invented the video game rorh; 1985 Nian, Apple's Macintosh started to develop Sinmet, 1989 Nian Sinmet completed. 1972年诺兰*布什内尔发明了视频游戏rorh; 1985年,苹果公司的Macintosh开始发展Sinmet,1989年Sinmet完成。 NASA's Ames Research Center using the company's pocket Radioshaek LCD TV screens developed a head-mounted virtual reality glasses, and to develop into the first commercial virtual reality hardware / software, Supemoelwit the US Air Force flight simulator.美国宇航局艾姆斯研究中心使用该公司的口袋里Radioshaek液晶电视屏幕上开发了一种头戴式虚拟现实眼镜,并成为第一个商业化的虚拟现实开发硬件/软件,Supemoelwit美国空军飞行模拟器。 The term virtual reality has become a topic of everyday life.虚拟现实一词已成为日常生活的话题。

141 评论

耗子爱熊猫

1. introduced the virtual reality technology (Virtual Reality,abbreviation is VR) and the hypothesized campus domestic and foreignprogress situation, and has carried on the analysis on the currenthypothesized campus construction process phenomenon, had expoundedthis topic research significance, has determined diligently thedirection. 2. has studied the VRML basic principle of work, expounded itstechnical characteristic, and to many important pitch points (basicmodelling pitch point, outward appearance texture pitch point, sceneinformation pitch point and sensor pitch point and so on) has carriedon the analysis and the experiment, roamed for the realizationhypothesized campus has laid the foundation. 3. pair of different hypothesized scenes modellings tool (VrmlPad,ISB, Cosmo Worlds, 3DS MAX and Canoma) have carried on the analysiscomparison, and comprehensive utilized them to realize the statichypothesized scene model design duty, simultaneously proposed ownmodelling view. 4. pair of hypothesized scenes interactive technologies have conductedthe thorough research, grasped has constructed the pitch point basedon VRML in touching and the sensation alternately, and used thesensation sensor to the school gate alternately to realize the schoolgate automatically to open. Meanwhile to has conducted the researchbased on the VRML script forming expansion, has discussed scriptprogramming connection SAI alternately and exterior programmingconnection EAI interactive technology. 5. finally has carried on the test to the hypothesized campus, and hasmade some forecasts to the hypothesized campus research. Declines the machine translation.Question supplement that, Declines the machine translation. Thetranslation is good may obtain the volume sur- minute 50 or above.Carefully looked, at present 10 replies all is not good.

300 评论

小小小黄鱼

1. Introduced virtual reality technology (Virtual Reality, known as VR) and the Virtual Campus progress at home and abroad and on the current process of building the virtual campus phenomenon was analyzed and explained the significance of this issue to determine what should be done. 2. VRML studied the basic working principle, clarifying its technical characteristics, and a number of important nodes (node basic shape, appearance texture node, node and sensor scenes information nodes, etc.) were analyzed and experiments for the realization of virtual campus roaming laid the foundation. 3. Different virtual scene modeling tools (VrmlPad, ISB, Cosmo Worlds, 3DS MAX and Canoma) are analyzed and compared, and use them to achieve comprehensive static virtual scene of the model design task, and it raised its modeling views. 4. On the interactive virtual scene had an in-depth technical study, master node based on the VRML built-in touch-type interaction and perception, perception and school use interactive type sensor automatic realized school opened. At the same time into the script based on the expansion of VRML conducted a study on the script programming interface SAI interactive and external programming interface EAI interactive technology. 5. Finally, the virtual campus were tested, and the virtual campus has done some research prospects.

273 评论

随风思恋

1. 介绍了虚拟现实技术(Virtual Reality,简称为VR)及虚拟校园的国内外进展情况,并就当前虚拟校园建设过程的现象进行了分析,阐明了本课题的研究意义,确定了努力方向。 Introduces the Virtual Reality Technology (Virtual Reality, is called VR for short) and the development of virtual compus at home and abroad,analyzes the phnomena of its building at present,clarifies the study significance of this subject,and fixes on the effort direction.2. 研究了VRML的基本工作原理,阐明其技术特征,并对多个重要的节点(基本造型节点、外观纹理节点、场景信息节点和传感器节点等)进行了分析和实验,为实现虚拟校园漫游奠定了基础。Studies the basic working theory of VRML,illustrates its technology characters,and carries through analysis and experiment to many key nodes (basic sculpt node,appearance texture node,scenic information node and sensor node,etc.),and establishes the foundation for the virtual compus cruise.3. 对不同的虚拟场景建模工具(VrmlPad、ISB、Cosmo Worlds、3DS MAX和Canoma)进行了分析比较,并综合地运用它们实现了静态虚拟场景的模型设计任务,同时提出了自己的建模看法。 Analyzes and compares the different modeling tools (VrmlPad、ISB、Cosmo Worlds、3DS MAX and Canoma) of virtual scene,carries out the model design task of static state virtual scene by using them synthetically,and puts forward my own opinion about modeling.4. 对虚拟场景的交互技术进行了深入研究,掌握了基于VRML内建节点的触摸型和感知型交互,并对校门采用感知型传感器交互实现了校门的自动开启。同时对基于VRML脚本编成的扩展进行了研究,探讨了脚本编程接口SAI交互和外部编程接口EAI交互技术。 Studies the alternation technology of the virtual scene,grasps the alternation between touchable type and perceptive type which based on building nodes in VRML,realizes the automatic opening of the compus door by using alternation of the perceptive type of sensors,and also studies the extension of script programme which based on VRML,and discusses the SAI alternation of the script programme interface and the EAI alternation technology of external programme interface.5. 最后对虚拟校园进行了测试,并对虚拟校园的研究做了一些展望。 Carries through a teston virtual compus,and puts some prospects to the study of virtual compus at last.谢绝机器翻译。

159 评论

小葛装饰

摘要:虚拟现实技术是计算机制图学环境的使用和电子学外设产生现实画面,的听证会,触摸,物质环境的力量和另一赝三维的感觉。VRML 是为实时从到漫游虚拟现实 modeling 语言。这纸提出虚拟现实技术,技术特征,应用和 VRML 的观念,发展和建造的观念和和讨论在一对重要位置中的 VRML 虚拟现实技术的应用。关键词:电脑;虚拟现实;VRML:A 虚拟现实技术 1.1的观念虚拟现实的 technologyVirtual 现实(Viamal 现实)技术是90许多年,自第20世纪,一对是新关于的信息技术的上升是一人电脑界面的对是新形式以来。它为寻找的是传统的需要在的人们使用电脑一从一个键盘的和运作它的在的人们的装备的鼠标是变为电脑建立人造环境。有综合体的用户把(例如数据手套,盔,等等)的装备固定在有事实上环境,相互对的影响的相互作用的自然方法上获得现实世界相当的经验,和现实世界的经验是困难感受一样好。 1.2发展虚拟现实的虚拟现实技术的 technologyThe 起源能被回到1970找到,他在的领导下第一头儿爬上展示的成功地发展当艾凡 Suther 州。在的人们穿一头儿爬上展示,你能看见一漂浮的5厘米三次幂的 wireframe 数字的方面长度在他的前面。当实验者出身的他的头你的时候,能注意到方块的和不同方面的光能是像现实世界,当时向决定物件的形状和的位置。1972 Nolan*Bushnell 为想出电视游戏 rorh;,Nian,苹果的 Macintosh 以开始1985发展 Sinmet,1989 Nian Sinmet 完成。美国国家航空及太空总署的 Ames 研究中心使用公司的 Radioshaek 液晶显示器电视筛选发展的口袋一头儿爬上虚拟现实给装玻璃和变为第一的广告发展虚拟现实硬件/软件,Supemoelwit 美国空军飞行摹拟装置。术语虚拟现实已经成为一个每天生活的题目 这是全部翻译,希望采纳

169 评论

游钓1000

楼主武大的吗?怎么都写这个

239 评论

头发长很慢

1.introduce the virtual reality technology (Virtual Reality, known as VR) and the Virtual Campus progress at home and abroad ,and analyse on the current process of building virtual campus phenomenon ,explain the significance of this issue to determine the direction. 2.research the VRML on the basic principle, clarifying its technical characteristics, and a number of important nodes (node basic shape, texture appearance nodes scene sensor nodes and node information, etc.) for analysis and tests, for the virtual campus roaming laid the foundation. 翻译的还可以!3. Different virtual scene modeling tools (VrmlPad, ISB, Cosmo Worlds, 3DS MAX and Canoma) are analyzed and compared, and use them to achieve a comprehensive virtual scene of a static model of the design task, and it raised its modeling views. 4. Right virtual scene interactive technology conducted in-depth research, based on the master node VRML built-touch type and perception of interaction, and a sense of sensor school interaction of the school open automatically. While VRML based on the expansion of the script into a study to examine the script SAI interactive programming interface and external programming interface EAI interactive technology.

162 评论

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